Jump to content
  • Advertisement
Sign in to follow this  

OpenGL lighting and color form view

This topic is 4873 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I think my program is something wrong. but I don't know even what the exectly progroblem is. I specify lgiht color, it's position, primitives points, and normal vector in opengl. May the object's color changes by different view (because of specular light) But I think It would never changes so stiffly. For example, red, blue, white, green.... randomly, but it depents on my(camera) position. does anybody have the similar problem???

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!