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GLUT crashes when exiting

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Hi! This is no major problem, but annoying afterall. I just started to look into GLUT a little, and made a very simple Win32 console application using VC++ 6 + GLUT. The app does nothing else but draw a triangle on the screen. The problem is, that when i exit the application - it crashes. I use exit(0); to stop it. My display adapter is Matrox g400 DH. Is this a common problem, or has anyone got ideas on this? Your help is appreciated. ''''2+2=5 for extremely large values of 2.''''

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