Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Fovster

GLUT crashes when exiting

This topic is 6593 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! This is no major problem, but annoying afterall. I just started to look into GLUT a little, and made a very simple Win32 console application using VC++ 6 + GLUT. The app does nothing else but draw a triangle on the screen. The problem is, that when i exit the application - it crashes. I use exit(0); to stop it. My display adapter is Matrox g400 DH. Is this a common problem, or has anyone got ideas on this? Your help is appreciated. ''''2+2=5 for extremely large values of 2.''''

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!