Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

redmonkey

getting started in windows/opengl

This topic is 6589 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

my current project just went downt he drain yesterday, after my HD failed :/ my 4 months of work (exe''s still availbile: here) is all gone, and i cat afford to get the drive fixed :/ so instead, ive had to start all over again. but as we had a seuqle planned, i thought id jump into that, all i need to leanr is opengl but im having trouble getting started in c++ in general. i want it as portable as possible, so ive got my copy of gcc, but im at a loss where to fnid headers for windows. can someone point me in the right direction, or shall i leech them off of visual c++ somewhere? (i have vc++ 6, but i dont wanna use it) __________________ graham "red" reeves. red@deadpenguin.org www.deadpenguin.org

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!