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Direct3D IM Newbie question...

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hi all! i''m a spanish student, sorry for my bad english.... I start to learn Direct3D IM version 8 and i have a dude, i have some tutorials for D3D IM using ExecuteBuffers, and some others using DrawPrimitives.... what is the better method?? i try to learn Direct3D to start to make my own 3D engine in the future... and i dont know what is the better method to use.... very thanks all!!!!

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