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3DEngines

3D engine available to developers

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We currently have a new demo license available for our 3D engine a toolset. The demo license allows developers to use the engine and tools to develop a project (for non commercial use) for a period of 6 months. Once the period is over a commercial license is needed to continue working with it. We included this option to allow developers to put together a demo to show possible investors and cut the cost down a bit for individuals who don't have the funds to purchase a full license straight away. A demo license currently costs $4,000 USD for 6 months of use. There are some requirements which need to be passed first before being granted a demo license. To learn more about the engine and for contact details please see below: http://www.realmsofkrel.com/tech.html

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Clicky.

The page won't load for me at the moment, are you having server problems or anything? I seem to be able to access everything else just fine, so I don't think the problem is at my end.

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$4000? What would make want to buy your engine for that much? Why not mod and strip a Q3 engine, use OGRE for free, or get a license from Torque for $100-200? In other words, what makes your engine so special to justify investing that sort of money?

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Site loads alright for me now. Your engine sounds very nice, but I certainly won't be using it at that kind of pricetag. Good luck with it, I'm sure there are people out there who can make very good use of that. [smile]

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Wow I checked the forums and was reading about the game that the engine is built on. It looks as if the engine is so broken and buggy this company lost almost all of their subscribers (which wasn't much to begin with) and now are trying to pawn off their technology in the end.

For anybody looking at this engine, read their forums.

EDIT: Also I just read up and found that this company was banned from multiple gaming sites such as MMORPG.com because of the actions and statements by members of this development team.. so it doesn't look like support would be much of an option if any.

I guess they ran out of money and were pushed to launch the game ASAP and therefore launched a buggy broken game. Seems like now they are advertising here to try and pick up the slack.

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There's a huge thread (60 pages) on MMORPG.com forms about Morning (the game this company "produced"). From what i gather, most complaints are:

- the company was running out of money, so they decided to release the game commercially while it was still in alpha/beta state.
- people who pre-ordered the game ended up paying more than those who simply bought it when it was released.. with no compensation.
- the company they choose to process the customer's credits cards is "suspicious" (known to send spam, many customers reported multiple billing, or were charged after cancelling their order). They supposedly switched to another company now, but i don't know if it's better.
- the game is full of bugs, has no content (2 quests total), servers are not always online, hence the number of players online is in the tens range (too bad for a MMORPG).
- they threatened many sites that posted negatively about their game.

Sources: MMORPG.com and SomethingAwful.com

That being said, i am not a Morning player and don't follow the game seriously, so you have to take all of that with a grain of salt. From the features list, their engine looks decent, and might be worth the 4000$.. if you aren't afraid of the technical support.

Y.

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A demo license is $4k. The full license is between $50k-$75k

"use OGRE for free, or get a license from Torque for $100-200?"

You get what you pay for. =)
Do you really think your getting a quality piece of software to develop with for $200.00?

Our engine technology has been licensed out numerous times for upwards of $50,000 USD to Universities and so on. It probably should sell for much more than that considering the tech is really no different than other name brand engines which sell for upwards of $200k+.
Don't underestimate the kind of work it takes to develop an engine and tool set!

----------
Tshwane University of Technology (TUT) LICENSE ABYSSAL ENGINE
Following the merger of Technikon Northern Gauteng, Technikon North-West and Technikon Pretoria, the Tshwane University of Technology (TUT) came into being on 1 January 2004.

TUT is the largest residential higher education institution in South Africa, with approximately 60,000 students. It is positioned well to meet the higher education needs of different communities in South Africa, with well-equipped campuses in Pretoria West (Pretoria Campus), Soshanguve, Ga-Rankuwa, Witbank, Nelspruit and Polokwane. Two faculties, namely the Faculties of Natural Sciences and Arts, have dedicated campuses in the Pretoria city centre.

Tshwane University of Technology (TUT) provides a higher education institution with an entrepreneurial ethos that promotes knowledge and technology, and provides professional career education of an international standard, which is relevant to the needs and aspirations of Southern Africa's people.

Recently the Tshwane University of Technology (TUT) acquired a license for the Abyssal Engine for use in their multimedia courses and new center for development of 3D training simulations. The engine technology and tool set will also be used for developing a new undisclosed persistent online world project.
----------

Most recently Epiphany Games Pty Ltd acquired an evaluation license to develop a new project with.



This is the first time I've seen any of those links. =)
Somethingaweful is a satire , joke website. Yes? Believing what you read on internet sites like these is bit ridiculous and unprofessional IMO since all of it to me looks like it is contrived by adolescents with nothing better to do.
You can dig up plenty of nonsense about any company or product on the net.

Saruman - That project is still in development from what I know. It has not been commercially published so obviously it can't be losing subscribers yet. =)
If it ran out of money than it would have been shut down.

And institutions such as Universities don't pay for "buggy and broken" things Saruman. I assure you! =)

Good luck!

[Edited by - 3DEngines on June 23, 2005 8:10:44 AM]

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Quote:
Original post by 3DEngines
A demo license is $4k. The full license is between $50k-$75k

"use OGRE for free, or get a license from Torque for $100-200?"

You get what you pay for. =)
Do you really think your getting a quality piece of software to develop with for $200.00?

Considering Torque powered Tribes 1&2 and has been upgraded heavily since then, and your engine is amazingly buggy and put out what seems to be the worst MMOG to date which not a single good post on your forums and an average of 10 players ingame.. I wouldn't be ripping on Torque if I were you.

Quote:

And institutions such as Universities don't pay for "buggy and broken" things Saruman. I assure you! =)

Than you really don't know much about Universities do you? Because I could name 3 schools in this area that would buy a buggy/broken software over Microsoft software when the price is right. Universities care a hell of a lot more about money savings than the end product.

Quote:

That project is still in development from what I know. It has not been commercially published so obviously it can't be losing subscribers yet. =)

Just because you don't claim it to be commercially published? wtf? I mean you launched an MMOG and charge subscribers to purchase the game but you don't call it commercially published because the engine and game are too buggy to have a real publisher look at you?

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hey stop acting like a little hating brat. What are you 12 years old?

Fact is NOBODY would pay that kind of $$$ for something that is buggy or broken or doesn't work. fact that it was licensed out many times already just proves that its perfectly fine. sorry if that derails your little personal vendetta you seem to have got going there. :P

just cause a game thats being built has bugs that doesnt mean the engine it uses is buggy. specially with something as complicated as an mmo.
Take Dark and light for example.. They licensed the BigWorld engine and I read from a lot of testers that the game is buggy right now and laggy. It isnt the engine because the engine is third party and heavily tested..

bugs in a game can come from all kinds of stuff besides the engine.
Its just like a car. You could put a new engine into a car but if the muffler is bad its going to screw up the engines horsepower.
or the person playing can have a crappy system and hardware and for them it might look like its buggy.

unless you worked with this engine yourself than your just talking straight out of your ass about it.
I downloaded the tools off of fileplanet and they are really good. I couldnt imagine coded tools like that myself.

and the torque engine is a plie of crap. its really unstable and OLD..
its good to learn with but not to build something worthwhile with.

[Edited by - Ksenyia on June 23, 2005 11:12:42 AM]

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Aight, looks like this is going downhill fast. 3DEngines and/or ksenyia, if you want to advertise commercial products on gamedev.net, email advertising@gamedev.net and they'll get you set up.

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