Jump to content
  • Advertisement
Sign in to follow this  
robydx

animation controller without file x

This topic is 4743 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I need to load skinmesh without using file X but I want to use animationcontroller. There is a tutorial or a sample that show how to fill the classes? I'm using managed directX but C++ sample is the same

Share this post


Link to post
Share on other sites
Advertisement
an help please, I don't want to use only directX file format for skinning animation :D

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!