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DirectX

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any good books to start game programming with DirectX? i have grasped the basics of C++ ( functions , loops, arrays, char arrays, classes, structures, blah blah blah, ) please do not take me to the book section on gamedev, im saying what book do u recommend? thanks in advance

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I've got a bunch of books, and out of all of them there are a couple that I thought were really good (they don't teach the best coding skills or naming conventions, but you can get the grasp of the API anyway.)


Sams Teach Yourself Game Programming With DirectX in 21 Days
The Zen of Direct3D Game Programming


Many MANY people will say not to get The Zen because it teaches bad coding practices (and I agree with them.)

Another book that I've heard a lot about is:
Introduction to 3D Game Programming with DirectX 9

Overall, out of the DirectX books I have, I'd recommend the Sams one (although it teaches DirectX8.)

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I'm also gonna have to endorse Intro to 3D Game Programming... by Frank Luna. I found it a great way to learn the basics and even some intermediate topics of the DirectX API.

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