Knife For Game - Opinions?

Started by
5 comments, last by xCronus 18 years, 9 months ago
Hey, heres a knife that I made for my team's new game, first piece of art for it. Comments, suggestions? (BTW, its unskinned, obviously) EDIT: HTML img tags dont work? [Edited by - xCronus on June 26, 2005 1:15:20 AM]
Advertisement


Use <img src="http://gamedev.aklix.com/uploaded/knife.png">
Quote:Original post by xCronus
Comments, suggestions? (BTW, its unskinned, obviously)


Well, what type of game is it? I mean it's a good model, but that knife looks kinda like something I'd find in the kitchen. If you have a combat game, you will want something that looks, scary and evil [grin]. For example, here's a few suggestions for base models: Image 1, Image 2, Image 3. Now, I'm sure once it is texture it will have more of an apperance of something that I am refering to, so don't take anything I've said to close to heart [wink] Other than that, good work!
Looks okay to me. It looks just like the one from counter-strike I think.
"In order to understand recursion, you must first understand recursion."
My website dedicated to sorting algorithms
Hah, yeah.....the blade looks too molded into the handle, but I just fixed that.
And for the 'evil, scary part,' I am going to add an alpha/clip map for ingame to allow more detail without wasting polies.



Thanks for the comments, keep them coming.
Looks nice, whats the Poly Count??
Ah....thanks.

It's 312 tri's...

This topic is closed to new replies.

Advertisement