• Advertisement
Sign in to follow this  

The best way to set up a OpenGL window?

This topic is 4627 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Which is the best way? (for XP) using glut? using sdl? using win32? i have a hard time choosing :S /Hikaru

Share this post


Link to post
Share on other sites
Advertisement
For me, at least, when developing for windows exclusively, just use Win32 API, and set up your own window and input system. It is easier to make changes to if needed, and you are not dependent upon any non OS native 3rd party libraries.

J

Share this post


Link to post
Share on other sites
SDL works very well with OpenGL, and setting it up is a piece of cake, especially if you RTFM.

Share this post


Link to post
Share on other sites
Quote:
Original post by TravisWells
Read The Fine Manual.

[depressed] They've gotten to him.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement