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A question of animation in a game.....

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hello everyone ! I would like to know what is the most common way to play small animated graphics in a game ? Is it the animated gif or still a avi file ? thanks a lot... pogo Best Regards pogoholk.....

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As I have known,in the most games,they will not use the gif or avi file to implement the animation,instead,they usually use the "flipping" technology in DirectDraw,the overview of the technology is the following: you create a primary surface with one or more back surfaces and offscreen surface(they are all the terms used in DirectDraw),and then you can blit a series of pictures(their format can be .bmp ot the other) to the back surfaces or offscreen surfaces,and then you can flip a surface into the primary surface in one time,and then it will generate
the animation effect on the screen.

Here is only a abstract for it,for the details,you can see the DirectX document or the correspond articles on this web site.

Good luck! :-)

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