Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Water Effect and 16bit ddraw surface

This topic is 6590 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone have code to do a water effect on a ddraw 16bit surface,, I have some of the examples I found on the web but most use c + asm and some pascal,,,, does anyone have code that uses ddraw also to draw the effect.. Thanks in advance

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!