DX8 Lib's

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2 comments, last by Yyrkroon 23 years, 4 months ago
Has anyone made the Borland LIBs for DX8? Unlike the DX7SDK, the DX8SDK doesn''t have the Borland LIBs stock. I''m a little confused on the proper procedure to gen these files. Can someone step me through the process, point me to a tutorial, or upload/send the libraries?
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Hmmm I think I''ll upload them today. I was intending to do it tomorrow but hell why not. I''ll upload the basic d3d libs first along with the dsound libs. These ones to be precise:
* d3d8.lib
* dsound.lib
* dinput.lib
However according to the manual you''ll still have to use the dextra.lib (or similar) to get the c_dfi* constants. These are carried from the DX7 libs. I think - that there are no changes between DX8 and DX7 device formats. Please check my site later today once I uploaded it

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BCB DX Library - RAD C++ Game development for BCB
Okay I''ve uploaded it ... enjoy!

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BCB DX Library - RAD C++ Game development for BCB
Haha! I found the cdfi_* constants for DirectInput and have added them the to libs. These also include the DirectPlay libraries, which I haven''t tested yet tho''

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BCB DX Library - RAD C++ Game development for BCB

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