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kadaf

OpenGL Weird colors in OpenGL.....

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Hi. Can anyone explain to me what the problem is in my program: :-( From where is that wicked red color comming from??? I''m generating the mipmaps manually, but that is not the problem (I''ve saved each mipmap level in a .TGA file, and tested them in PSP) .... mvh Rasmus Neckelmann

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is your background red by any chance if so its prolly caused by the cards inperfections with floating point or maybe u need better depth testing accuaracy.
btw do u have perspective texture correction enabled?

http://members.xoom.com/myBollux

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Nope the background is not red (It doesn''t mean anything - i do not clear the screen each frame)

Perspective correction is enabled ---

i discovered a weird thing - when using the glu mipmap generator, no problems occurs.

arrgh!

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