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be17_17y

Face the mesh in direction you're looking for ?

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be17_17y    128
i used mesh *.x file for my character (vc7 + dxsdk9), after i can moving it in direction and place i clicked, where direction the mesh will be facing (example : my character in form of human, where he will looking at?) or i will have to set the facing direction manually ? How to do that ?

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Specchum    242
Depends on how the model was modelled in the art package. You can always rotate the model to face the direction you desire in your program using the matrix rotation functions.

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