Jump to content
  • Advertisement
Sign in to follow this  
SirLuthor

[MSVC 6]External Dependancy

This topic is 4712 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hiya folks.. Yet again, I come bearing the latest crop of problems! Anyway, you know how MSCV will automatically add an 'External Dependancies' folder to your project sometimes, with some headers in it, presumably headers you are including, but which are not included in your project? Anyway, whenever I '#include <windows.h>' anywhere in my project, I get a file called 'basetsd.h' added into the external dependancies folder, and I have no idea how it got there, much less how to remove it, and I would appreciate it if someone could enlighten me on these 2 points [smile] Yes, I realize I'm using a 6+ year old IDE, with an extremely outdated compiler, but I'm not upgrading until MSVS.NET 2005 comes out [smile]

Share this post


Link to post
Share on other sites
Advertisement
Yes, I know that, but why would it fall under 'External Dependancies', considering the fact that it, like all the windows header, lies in the main include directory?

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
http://groups.google.com/groups?threadm=385832CE.20E85A3D%40mindspring.com&rnum=1&prev=/groups%3Fhl%3Dsv%26lr%3D%26selm%3D385832CE.20E85A3D%2540mindspring.com

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!