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Fixxer

What Should I Do?

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Ok here is my situation. I started coding a game in Darkbasic in march. Im pretty far into the engine work. I just started getting some screen shots from the modeler, and I almost soiled my self. They are amazing quality. Now im thinking maybe I should ditch darkbasic and move into C++ and use a some sort of SDK, such as either the darkSDK or N3D. Which of these is better, and what do you think I should do? They people at N3D say it will have over 500 commands soon, and its cheaper than the DSDK. But from what I understand, the DSDK has over 1,200 commands. N3D- http://www.nuclearglory.com/php-bin/t2/manage/page.php?id=34& DSDK- http://darkgamesdk.thegamecreators.com/

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In my opinion, you really should stick with the language that you feel that you can produce the best product with. In most cases, the one you're most comfortable with. The last thing I'm sure you'd want is to go for another language, get lost, and end up with something that doesn't really express your abilities. :/

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well i looked at the N3D syntax and its anything but confusing.
Besdies once you learn one language, switching isnt too hard. I am familiar was C++ and BASIC already. That is why i was able to pick up DBP so quickly, and why I can easily use the N3D commands. Ok enough boasting, im not that good enough to brag. But you under stand what im saying :P

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