Sign in to follow this  
McGrane

Dev-cpp aint workin right :(

Recommended Posts

Dev-cpp hasnt been working for me for what seems like forever now, At first it didnt matter what i was trying to compile, it would just show the default opengl program, the spinning triangle, no mater what i tried to run. But i did some comp fixes, like a registery fix, and it was working great ... for like 10mins. But now it just keeps saying file not compiled. Anyone know any solutions, or any reasons for this ? Thanks for any reply's.

Share this post


Link to post
Share on other sites
It can be a problem with your settings, or maybe you are misusing devcpp. Try to create a new project (for example, a Win32 application) and to compile it.
If it doesn't work, I have updated my tic-tac-toe game (see the GDS) to compile with devcpp - I can email the whole code archive on request (PM me). I believe the ".dev" file si correct, and should allow the compilation of the code everywhere).

If it doesn't work, I suggest you to unsistall everything and to reinstall it.

Regards,

Share this post


Link to post
Share on other sites
Thanks for the replies, but i just tried it again now ... and i seems to work again ? - Not sure why, because i restarted my comp the last time too ? Meh who cares as long as it works again ? lol.
And if anything else goes wrong with it ill use Devcpp fourms ;) Thanks for the link

Share this post


Link to post
Share on other sites
Leave Dev-Cpp installed. Next, download and install Code::Blocks. It will automatically detect that you have mingw installed. I switched to CB about a week ago and am happier ever since. The debugger and code-completion work correctly, and I have yet to have the IDE crash or pop up with a segfault error. I'm going to keep dev-cpp though so that I can download and install devpaks.

Share this post


Link to post
Share on other sites
Quote:
Original post by smr
Leave Dev-Cpp installed. Next, download and install Code::Blocks. It will automatically detect that you have mingw installed. I switched to CB about a week ago and am happier ever since. The debugger and code-completion work correctly, and I have yet to have the IDE crash or pop up with a segfault error. I'm going to keep dev-cpp though so that I can download and install devpaks.
You don't need Dvc++ for that, they are just .tar files with the .a and .h files in them. Just download and unzip.. er untar them into the proper folders.

Share this post


Link to post
Share on other sites
Quote:
Original post by smr
Leave Dev-Cpp installed. Next, download and install Code::Blocks. It will automatically detect that you have mingw installed. I switched to CB about a week ago and am happier ever since. The debugger and code-completion work correctly, and I have yet to have the IDE crash or pop up with a segfault error. I'm going to keep dev-cpp though so that I can download and install devpaks.


<rumor mode on>
There is a Code::Blocks plugin in CVS that allows downloading and (un)installing devpaks. It 's going to make it in the next update :)
<rumor mode off>

Yiannis.

Share this post


Link to post
Share on other sites
I personally wouldnt call a devpak "installed" but rather uncompressed. Like Vampyre_Dark said, they are just .tar.gz files, (like .jar files in Java, which are plain .zip)

Besides, the solution to a problem is not to switch compilers or buy new machines, is about solving things with what you have at hand.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this