Advertisement Jump to content


This topic is now archived and is closed to further replies.

Pietari Laurila

Announcing Brainiac Behavior Engine

This topic is 6986 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Here's something that might interest some of you:

Twilight Minds Announce Brainiac BE 1.0 Open Source Release

The Twilight Minds Design Group today announced the launch of the Brainiac Behavior Engine 1.0 under an open source license. The Brainiac is a flexible AI toolkit and data manager designed to simulate emotional and physical human interactions under a wide range of circumstances. Programmers should find it easy to interface Brainiac functionality with existing software.

Twilight Minds founder Pietari Laurila said, "We are very pleased to be bringing Brainiac to the community; Brainiac is a superbly simple, elegant and adaptable tool. We at Twilight Minds believe that Brainiac's underlying ideas and innovations will blossom under an open source license."

The Brainiac Behavior Engine open source license allows Brainiac source code to be used or altered in any way, provided that all new or altered source code is then made freely available. If a developer or company wishes to keep their modified Brainiac souce code closed, then a separate license must be negotiated with the Twilight Minds Design Group.

Brainiac executables, source code, license and documentation are available for download from the Twilight Minds website:

The Twilight Minds Design Group is an international partnership of talented programmers, artists, developers and writers who share a common vision for the future of the computer gaming industry. Future Twilight Minds releases are slated to include the Genesis3D Windowing Interface and the Dynamic World.

Contact Information

Visit the Twilight Minds website for further information:

Or contact the Twilight Minds directly via e-mail:

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!