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100.000 polygons

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I use Direct3D SDK. I read some tutorials about it and i made a model with 100.000 polygons in it. But when I render it, it runs with only 5 fps. Does enybody know how to improve this? I know that it is possible to run with 30 fps on my machine.

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This topic is 4621 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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