Jump to content
  • Advertisement
Sign in to follow this  
Endriu

100.000 polygons

This topic is 4863 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I use Direct3D SDK. I read some tutorials about it and i made a model with 100.000 polygons in it. But when I render it, it runs with only 5 fps. Does enybody know how to improve this? I know that it is possible to run with 30 fps on my machine.

Share this post


Link to post
Share on other sites
Advertisement

This topic is 4863 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!