100.000 polygons

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0 comments, last by Sneftel 18 years, 9 months ago
I use Direct3D SDK. I read some tutorials about it and i made a model with 100.000 polygons in it. But when I render it, it runs with only 5 fps. Does enybody know how to improve this? I know that it is possible to run with 30 fps on my machine.
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