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ChaosGhost

Found: C# - Managed DirectX Tutorial

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Hey Guys, Just thought I'd let you know about this Managed DirectX - C# tutorial I found http://pluralsight.com/wiki/default.aspx/Craig.DirectX/GameLoopTutorial.html Although it assumes a decent knowledge of C#, it really covers the basics of DirectX 3D programming very well. I found this article at the start of this week with no prior experience with DirectX, and now I've got a few meshes floating around on the screen with lighting and camera angle changes. It really was the best kick-start tutorial I've read on MDX 3D. Note: That link is the first article in the tutorial, but you can go to the next one by clicking the 'next time' link in the last paragraph. I think theres a little over 10 articles.

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Have a look at Inner Realm as we have a large list of managed directx resources that may help. Another good source is The ZBuffer.

BTW: it is good to see some one else from Australia working with Managed DirectX.

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OMG have any of you guys experimented with this SDL.NET I didn't know anybody had creating a binding for it in C# [grin]. I was thinking of doing this myself, I didn't know it had already been done.


Clicky

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