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Voice Input

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DirectSound includes support for sound capture. You'd need something else on top if you wanted to actually parse that capture for phonemes though.

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There used to be something called Direct Play Voice. I know it supported voice chat in multiplayer games, but I think it also supported voice recognition. Unfortunatly, I can only find traces of it in the SDK help and well, since it's a part of DX, it's neither open-source nor portable.

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