Sign in to follow this  
Ketchaval

Going in circles.

Recommended Posts

How can we stop the common occurence of the player getting stuck, and walking around in circles until they find the exit, or the well-hidden NPC? (Or even resource item).

Share this post


Link to post
Share on other sites
Yep. Better map design, no tricks. Maybe some kind of waypoint marker or map radar if you don't mind taking the hit to immersion. In X2, I can never tell the stations apart, and it sucks to flay all over a sector until my close-range scanners ID the one I want. So I fire up the chart, set it as a target, and auto-pilot gets me there. That's good stuff right there.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this