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I created a program to convert 3ds files to OpenGL code. If you could help me test it, that would be great. It's at http://www.coolgroups.com/3ds2gl/. Also, I'm looking to add texture support to it. To help me test this, I could use a 3ds model that uses one texture and uses it on every face. Anyone know of a model somewhere that fits the bill? For some reason, it seems like all the models I have only use their textures on some of the faces. Mike C. http://www.coolgroups.com/zoomer/

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