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I created a program to convert 3ds files to OpenGL code. If you could help me test it, that would be great. It's at Also, I'm looking to add texture support to it. To help me test this, I could use a 3ds model that uses one texture and uses it on every face. Anyone know of a model somewhere that fits the bill? For some reason, it seems like all the models I have only use their textures on some of the faces. Mike C.

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