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tgraupmann

[4E4] Is Realm Crafter Engine Allowed?

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tgraupmann    112
Realm Craft entered the testing phase in May according to the [news section].

According to the [forums], it's coming out at [the end of this month]. One of our team members is an active forum poster there. The legal details are in the [FAQ section]. I checked it out. The PRO version is about $110, similar to the Torque Engine.

In the meantime, we are working on content for the game. We have plenty of time for an MMO before the end of October.

[Edited by - tgraupmann on July 4, 2005 9:55:51 PM]

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superpig    1825
You can use RealmCrafter and go MMO if you really want, but I'd strongly recommend against it. Given that the community aspect of an MMO is such a big part of the game experience, you'll have to build a decent-sized community by the contest deadline as well as everything else, which could be difficult.

It's also an avenue for your competitors to interfere with your entry, by pointing undesirable elements at your game.

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paulecoyote    1065
Quote:
Original post by superpig
It's also an avenue for your competitors to interfere with your entry, by pointing undesirable elements at your game.


Wow, you are expecting some real dirtbags to enter in to this competition huh [wink]

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tgraupmann    112
Quote:
Original post by paulecoyote
Quote:
Original post by superpig
It's also an avenue for your competitors to interfere with your entry, by pointing undesirable elements at your game.


Wow, you are expecting some real dirtbags to enter in to this competition huh [wink]


I think, he is just highly competitive. I don't expect to win. I just want to enter. Doing it MMO is just for fun.

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superpig    1825
Fair enough. Go ahead then. We won't allow submission of the server software as part of your entry though - you have to run your own server.

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Saruman    4339
Quote:
Original post by tgraupmann
I wouldn't expect GameDev to host the server. Maybe the networking is peer to peer. Haven't seen the code yet.

lol that sums it up :)

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Michalson    1657
Quote:
Original post by paulecoyote
Quote:
Original post by superpig
It's also an avenue for your competitors to interfere with your entry, by pointing undesirable elements at your game.


Wow, you are expecting some real dirtbags to enter in to this competition huh [wink]


Doesn't have to be in the competion. GameDev is large enough that there are more then one (banned) trolls who would love to mess with things for the sake of ruining a random persons chance of winning. A MMORPG gives them a large and anonymous enough environment to do so.

The same might be said of any multiplayer/internet aware game - make sure that dedicated trolls can't make the game bad for everyone, even if it's only for a short amount of time (the judging period is not very long, especially on the level of judging individual entries. If a troll can make your game seem like garbage for 1 hour while a judge is viewing, it could ruin your score). Don't rely on patches and GMs to keep your game good, both have a response time that's too long when compared to how long a judge is actually going to be playing.

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tgraupmann    112
There are loads of things you can do to protect an MMO from fraud. First of all keep a list of banned trolls. Second, do a trace on every connection and make sure the bot is who it claims to be.

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Saruman    4339
Quote:
Original post by tgraupmann
There are loads of things you can do to protect an MMO from fraud. First of all keep a list of banned trolls. Second, do a trace on every connection and make sure the bot is who it claims to be.

Except the fact he is banking on using some WSIWYG MMO maker so probably couldn't implement this. Also making an MMOG in what.. 3 months? and than adding all these prevention systems on top of that.

Wow give me a call you have a job lol :)

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Wysardry    244
Quote:
Original post by tgraupmann
I wouldn't expect GameDev to host the server. Maybe the networking is peer to peer. Haven't seen the code yet.

The first "M" in "MMORPG" implies that peer-to-peer is not an option.

I would suggest switching to a MORPG and choosing a finished engine that supports peer-to-peer networking from those listed at DevMaster's Game and Graphics Engines Database.

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DakeDesu    100
_-IF-_, (Big if) he gets it to a point where a community could be built, I would be happy to mess around inside it.

Though, to do it in such short time, will hardly leave him time for documentation.

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DakeDesu    100
Quote:
Original post by tgraupmann
I'm pretty sure, everyone will need to submit a readme.


Yes, but due to the nature of your game, you're going to need to unveil it before judging. Lest one of the judges decides to be really sadistic, and judge yours first. Which now that I've said that, I'm sure I sparked atleast one of the judge's interest. So you probably will need to unveil the game atleast one week before the judging, so you can build a community appropiate for the judge to review the game.

MMOG are all about community.

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