Jump to content
  • Advertisement
Sign in to follow this  
Rayno

MSVC++: Enabling MS specific extensions for individual files.

This topic is 4795 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

The topic says it all. Is it possible to do the equivilent of the /Ze switch for one specific file in a project? Maybe some sort of praga or macro that I could use. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
You can set options on a per-file basis by right clicking on the file in the solution/project browser window and selecting 'Properties'. Any options changed with override those set for the entire project.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!