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pk3

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Does anyone know what the deal is with the PK3 format? Is there a program I can use to load it and convert it to 3ds? Milkshape doesn't seem to do the trick. I just want to get a model from Polycount and put it in 3ds format. Mike C. http://www.coolgroups.com/zoomer/

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Cool, thanks. Any idea why the textures don't load in MilkShape?

Quote:
Original post by sordid
PK3 is the Quake3 name for a regular ZIP file.
The model(s) that you want are contained within this zip file.


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Are the textures in a directory accessible by MilkShape, and does MilkShape *know* that to locate those textures there?

It's been a long time since I've used MilkShape.. can't recall if the textures need to be in the same directory as the models or somewhere else.

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