pk3

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3 comments, last by mike74 18 years, 9 months ago
Does anyone know what the deal is with the PK3 format? Is there a program I can use to load it and convert it to 3ds? Milkshape doesn't seem to do the trick. I just want to get a model from Polycount and put it in 3ds format. Mike C. http://www.coolgroups.com/zoomer/
Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/
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PK3 is the Quake3 name for a regular ZIP file.
The model(s) that you want are contained within this zip file.
Cool, thanks. Any idea why the textures don't load in MilkShape?

Quote:Original post by sordid
PK3 is the Quake3 name for a regular ZIP file.
The model(s) that you want are contained within this zip file.


Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/
Are the textures in a directory accessible by MilkShape, and does MilkShape *know* that to locate those textures there?

It's been a long time since I've used MilkShape.. can't recall if the textures need to be in the same directory as the models or somewhere else.
The textures are in the same directory as the MD3 file. Milkshape has access.
Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/

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