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MonkeyBoy

Shadow

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Guest Anonymous Poster
ummm, maybe set the shadow matrix as your projection matrix and render your
object? Does that work?

The SDK docs don''t tell how to use it, only how to create it.

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Guest Anonymous Poster
model matrix? what''s that?

You mean multiply it into the object''s world matrix?

W = Rz * Ry * Rx * T * Shadow ??

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Guest Anonymous Poster
Thanx! guys.

I''ve still no idea......
Can I find any sample?

Thanx again!

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