Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

MonkeyBoy

Shadow

This topic is 6590 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Guest Anonymous Poster
ummm, maybe set the shadow matrix as your projection matrix and render your
object? Does that work?

The SDK docs don''t tell how to use it, only how to create it.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
model matrix? what''s that?

You mean multiply it into the object''s world matrix?

W = Rz * Ry * Rx * T * Shadow ??

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Thanx! guys.

I''ve still no idea......
Can I find any sample?

Thanx again!

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!