Direct3D, C# showing flash
Hello,
I want to show a flash animation on a texture. I want this to do in C# but if someone has an example for C++ it is also ok. Please give me a simple example or a pointer to ideas of how to do this.
Greetings,
Johan
The only, recent, mention of this in the forums was here, but on a quick glance you asked exactly the same question as a reply to the OP [smile]
From reading through that thread, it seems that there is no easy way to do what you want. You're either gonna have to hack-it (as per what paulecoyote posted) or convert the OpenGL code that someone linked to.
With that in mind - do you REALLY need to use flash AND Direct3D?? if you post a few more details we might be able to suggest an easier way to get the same (end) result..
hth
Jack
From reading through that thread, it seems that there is no easy way to do what you want. You're either gonna have to hack-it (as per what paulecoyote posted) or convert the OpenGL code that someone linked to.
With that in mind - do you REALLY need to use flash AND Direct3D?? if you post a few more details we might be able to suggest an easier way to get the same (end) result..
hth
Jack
I have created a player that is like powerpoint in C#. This is done because we needed to have a quality program with basic stuff. A request is to have Flash embedded. This is used for some animations etc.
Hi,
You could try to embed some open-source flash player like this:
http://www.tulrich.com/geekstuff/gameswf.html
but I don't think it will be easy.
Try to convince your customers not to use it instead ;)
kp
You could try to embed some open-source flash player like this:
http://www.tulrich.com/geekstuff/gameswf.html
but I don't think it will be easy.
Try to convince your customers not to use it instead ;)
kp
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