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Turtlebread

Quick Palette Question

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I just have a general palette question. Say you are working on a project that is in 256 colors. How do you generate the palette? Do you look at every color in the artwork you will use, and enter each by hand? Or is there some way of generating a palette that contains all of the needed colors? Thanks for your help, Chris

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in short, what i did for my current game, i writed an app that take all the artwork and put it in one image, then we take photoshop to decrease the number of color from 24bit to 8bit and then take my app to separate all the artwork in their own image.
then all the artwork have the same palette, and its not long at all to make it.

cyberg

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Your best bet would be to have all of your artwork finalized using the same palette. Then you can just load in that palette into your program and everything will look proper.

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