SDL possibly to slow?

Started by
10 comments, last by d h k 18 years, 9 months ago
I highly recommend you start to use a profiler. In one run you can find exactly what function is slowing you down, instead of guessing.
"Prince, what you are you are by accident of birth; what Iam, I am through my own efforts. There have been thousands ofprinces and will be thousands more; there is only one Beethoven!"
Advertisement
Allright, thanks for all your interest, guys.

I was using the SDL_LoadBitmap function every single frame (because I didn't know any better) - that's why my 320x200 scene was so slow. Now I fixed it and everythings doing great.

Oh, I don't have any outside tiles at the moment, just one screen full...

This topic is closed to new replies.

Advertisement