Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

laeuchli

glBindtexture in glbegin glend

This topic is 6506 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

If I want to change textures in between glbegin/glend, I have to use a method other then glBind right? What is the correct method? Never thought about it before untill I need to do it.. www.laeuchli.com/jesse

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
You can''t change textures between glBegin() and glEnd(), and we''re happy for that.

Share this post


Link to post
Share on other sites
so what do I do if I have a landscape, and I want to change the texture for higher up? If I do a begin end after each triangle, I''ll get a major slow down...

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!