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Grain

Robust shadow volume example.

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I've read multiple articles on the subject but most don’t explain it in enough detail for me to get to coding my own. Are there any code examples available, preferably one with good comments thought-out, I found one example on codesampler.com but it’s very simple, not robust at all?.

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Guest Anonymous Poster
I'm assuming you've read this:

http://www.gamasutra.com/features/20021011/lengyel_01.htm

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