Sign in to follow this  
nick5454

more of a guided question

Recommended Posts

I don't have much direct experience with this technique, but I believe that you can use GDI to draw a circle on a surface, and then display the surface with Direct3D. You could also use GDI to draw the text, if you needed.

If you want to do it the hard way, there are lots of well-documented algorithms for drawing circles and ellipses. Just google for it, I'm sure you'll find some good resources.

Share this post


Link to post
Share on other sites
And easier way would be to make a transparent square, draw a white circle in it, and then render that square over the text, stretching and/or coloring as necissary.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this