HLSL -- Cache parameters handles

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9 comments, last by circlesoft 18 years, 9 months ago
Also, the Nvidia SDK has a DXSAS sample that displays the inner-workings of a SAS-compliant engine. The code structure and style itself is pretty bad, but it serves as a pretty good reference. Some of the ID3DXEffect functionality, like retrieving annotations, can be confusing if you don't have a code example in front of you [smile]
Dustin Franklin ( circlesoft :: KBase :: Mystic GD :: ApolloNL )

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