Jump to content
  • Advertisement
Sign in to follow this  
Hunter_Ex

Obtain Directx Device from Process

This topic is 4844 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

if i know the WINDOW HWND handle to an application is it any way to get the associated DIRECTX DEVICE to that window if i know it uses one?? hunter ex [Edited by - Hunter_Ex on July 15, 2005 5:50:42 PM]

Share this post


Link to post
Share on other sites
Advertisement
I'm not really sure, but I believe Decal (a framework for 'hacking' Asheron's Call) is doing something like that. You might want to check up on that.

Share this post


Link to post
Share on other sites
okay so that is BUSTED but if i have a dll and want to do drawing calls to the window in another program

can i make a new device work in that window then ??

like 2 devices and 1 window will that work?

Share this post


Link to post
Share on other sites
i searched for decal but didnt found anything source related : /

i tryed make a new device and used 2 devices in 1 window but it flickers so much becouse of 2 flip screen and 2 clear screen so any hints of how to obtain a process device id?

Share this post


Link to post
Share on other sites
okay it seems hard to find out my problem ive searched the net but i cant find a solution : /

is it so hard to get a pointer from a process if u have the windows HWND handle from the program??


etc..

DLL -> using another programs window and device to make graphics using directx in that window

thx

Share this post


Link to post
Share on other sites
i read about that and found it quite interesting : D


but if i hook a process and find the directx device HANDLE/ID and return it to the hooking dll

is that possible i will try and read in the subject

thx

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!