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Giacomo83

Texture on nokia 6630

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Hi to all! I load my application OpenGL ES(with two textures) on my nokia 6630...in the emulator it works correctly; when I start it on the phone I see all display white, but it run because if I try to acces the menù I can see the options. I also tryed to draw only one object with his texture: the application starts but the object is drawed without texture! The textures are correctly loaded, because if the application doesn't find textures, it not starts. I don't know what to do because in the emulator work well!

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Are you defining the files you need for your texture correctly in your .pkg file? If you are using an mbm file make sure you specify that, and the same if you are using a bmp or jpeg or whatever.

It should look something like this:
"C:\Symbian\7.0s\Series60_v21\Epoc32\data\z\system\apps\imagePixels\images.mbm" -"!:\system\apps\imagePixels\images.mbm"

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