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Blender performance

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Hi, I'm trying to mess around with he softbody aspect of Blender. I'm haveing a sheet fall over a cube in the tutorial, and I need a high vertices count on the sheet, so the collision detection works good. Unfortunately doing this is bogging my machine down, and crashes Blender. I have: P4 2.6GHz 1Gig of Ram A 4600 Ti Nvidia card with 128ram on it and am Running XP My machine runs pretty much anything fast, this is the first time its bogged down. Was wondering if there was some setting in Blender I could change or somewhere else to get my machine to run this faster. Thanks for any help you can provide.

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