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Texture a Sphere

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I tried to search for this thing but search is disabled. How do I put a texture on a sphere? Do I need to code a special function for that?

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I assume you created the sphere using D3DXCreateSphere() function. This function creates a mesh that doesn't have texture coordinates, which are needed for texturing, so you have to compute them yourself. EDIT: Beaten by Coder.

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This topic is 4537 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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