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OpenIL to generate textures

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I was wondering if anyone would show me a good way to load OGL textures via OpenIL. I think all you have to do is set ilutRenderer to ILUT_OPENGL and the you can use ilutGLLoadImage(char* filename); to load the textrue and get the pointer to it, but im not sure, and dont think it is correct. so any help would be appreciated.

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