Jump to content
  • Advertisement
Sign in to follow this  
IlyaZ

D3DXMatrixScaling

This topic is 4749 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I don't get what this function does all MSDN says is that it scales a matrix. What does that mean. And can I use it to make objects smaller or bigger or something?

Share this post


Link to post
Share on other sites
Advertisement
It creates a matrix which you can use to scale objects. Yes, that means to make them bigger or smaller.

You can combine it with other matrices, such as rotation and translation matrices, using D3DXMatrixMultiply.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!