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AcePilot

Quick Glut Question

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Hello, I just finished looking at the Graphics Library Utility Toolkit (GLUT) documentation, and realised it would make a lot of my game basecode simpler. Though if I am going to develop a game with a team of people, with the intention of deploying it commercially, is using GLUT a good idea, since an extra dll (glut32.dll) requires to be installed on the users machine. Generally, is it a good idea to use GLUT in a commercial game such as Halo 2 or Doom 3? Thaks in advance.

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the glut dll doesn't have to be installed to the system folder... you can just supply it in the same directory as the executable.

glut is good because it hides a lot of the complexity of interfacing with the OS but by hiding this from you it removes a degree of control over it which is why most commercial developers choose not to use it but one could do so if one were so inclined.

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