Jump to content
  • Advertisement
Sign in to follow this  
Berty

Gradient Ramps in Reverse

This topic is 4874 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I have got an image that i want to turn into a mesh (plane). I want to use the color gradients of the image to create the mesh. i.e. dark colors will make the mesh deeper, lighter colors will make the mesh higher. I am applying this image to a flat plane. What can i use to do this? I currently only have access to 3d studio max.

Share this post


Link to post
Share on other sites
Advertisement
Try using your gradient as a displacement map


open up the material editor in max, go to 'maps' choose the displacement slot, apply to plane

hope this works for ya

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!