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DirectX9.0 April Update

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I've only just upgraded to DirectX9.0 and I also downloaded and upgraded to the April SDK update. When I ran an old project VC++ couldn't link to DInput8.lib correctly. When I looked in tools\options -> directories I saw that it was including DX9 library files from DX9SDK\LIB\x86. This folder contains DInput8.lib but it still wouldnt link properly. I changed the folder to DX9SDK\LIB and it links and compiles properly but am I losing any added functionality that may have been added to the x86 folder from the April update? Basically, am I ok to look for DX9 in \LIB rather than \LIB\x86? - I haven't started any new projects with DX9 as that would mean changing my whole framework files (which are based on DX8.1) and I don't want to tackle this yet. I don't know if new projects would encounter the same problem or whether my real problem lies with my includes in old projects. As I understood it DirectX is backwards compatible so I assumed that upgrading to a newer version would still allow my projects to run from DX8.1 code, just with any additional features that were added to DX9, is this not the case or am I just experiencing set-up teething problems?

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Yeah you'll have to stick with the original SDK releases (I think you might be able to get up to Summer 2004, I believe that's the last one which supported VC 6.0).

-Mezz

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