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neonoblivion

OpenGL Dev-c++ 5 problems

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I just switched to ver. 5 of devc++ and my code won't link make.exe -f "C:\Giblets2.5\Makefile.win" all windres.exe -i giblets2.0_private.rc --input-format=rc -o giblets2.0_private.res -O coff g++.exe ../Giblets2.0/OsLayer.o ../Giblets2.0/Paint.o ../Giblets2.0/WindowAndInput.o ../Giblets2.0/Debug.o ../Giblets2.0/FileIO.o ../Giblets2.0/StringStuff.o ../Giblets2.0/CollisionDetection.o ../Giblets2.0/GamePlay.o giblets2.0_private.res -o "giblets2.0" -L"C:/Dev-Cpp/lib" -L"C:/Dev-Cpp/lib/Definitions" -mwindows -lopengl32 -lglaux -lglu32 -ldsound -ldinput -ldxguid -lwinmm Warning: .drectve `/DEFAULTLIB:"uuid.lib" /DEFAULTLIB:"uuid.lib" ' unrecognized ../Giblets2.0/WindowAndInput.o(.text+0x1e):WindowAndInput.cpp: undefined reference to `DirectSoundCreate@12' ../Giblets2.0/WindowAndInput.o(.text+0xd4):WindowAndInput.cpp: undefined reference to `c_dfDIKeyboard' ../Giblets2.0/WindowAndInput.o(.text+0x1f5):WindowAndInput.cpp: undefined reference to `c_dfDIMouse' collect2: ld returned 1 exit status Execution terminated so there is some problem with the way I've defined the included libs I think, this is what I have -lopengl32 -lglaux -lglu32 -ldsound -ldinput -ldxguid -lwinmm is there something other than putting these in the project-settings that I need to do?

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