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lizun

about moving

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the question is actually about sprites how you guys get them moving? do you just change a textures of rectangle or what? that's all I want to know for a moment..

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- If you're using ID3DXSprite, call ID3DXSprite::SetTransform with a translation matrix.

- If you're using orthogonal projection, call IDirect3DDevice9::SetTransform, -passing it D3DTS_WORLD and a transformation matrix.

- If you're using transformed and lit vertices (rhw), you need to change the x and y coordinates of the vertices yourself.

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