"Application Failed to Start"
Hey all. Pretty new to coding and I've done all of the it on my Mac before now. Well, today I set about compiling my one complete game (Pong) on Windows XP.
My version of Pong uses: OpenGL, GLUT and OpenAL
I used Visual C++ Express Beta 2005 to compile it. I had an error which I found out could be fixed by altering a line in glut.h (this may relate to my problem)
Anyway, it compiled fine after I changed the line (and I set it to compile in 'Release' mode) and it plays fine on MY computer.
I zipped it up with the following dlls: OpenAL32.dll, glut32.dll, Alut.dll (am I missing any?)
And asked some people on the internet to try it. And they reported that it didn't start and they got the error:
"This application failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem"
What could this be due to? Could it be me altering glut.h or is there something I've missed when compiling?
Thanks
That message does generally mean that there's a DLL missing. I'm sorry that I'm not familiar with OpenGL at all, so I couldn't say if it's one of those DLLs you're missing or not. It's either that or some Windows runtime library that VC2005 links against.
Quote:Original post by BigDogUK
What could this be due to? Could it be me altering glut.h or is there something I've missed when compiling?
It certainly could be. What changes did you make?
But it seems likely that they are just missing a dll. If you you linked against the dll version of the runtime library, you need to include that file. Which is called msvcp80.dll, and can be found under \Program Files\Microsoft Visual Studio 8\SDK\v2.0\Bin by default.
You can't run stuff from VC++ 2005 beta on other people's computers, trust me, I've tried. Use Dev-C++ or Code::Blocks instead.
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