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Daniel Miller

Working Sprite.Draw2D code

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If someone has Draw2D code that works, preferably using the following overload (but anything would be great): public void Draw2D(Texture, Rectangle, Rectangle, Point, Color); would be awesome if you could post it. I'm having insane problems with only that overload (nothing is ever drawn if I have the debugger attached, in release or in debug), so I'd like to see how you are using it.

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