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FLASH: Interfacing with C++

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Is it possible to use Flash for a menuing system in a game written in C++? We would like all menu's to be created in flash and somehow interface it with C++, grabbing variables from edit boxes and setting variables etc. Is this possible? Articles, links?

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Possible, but difficult. You could use a parser like Game SWF, but functionality is not complete. I have also heard that you can use an ActiveX control somehow, but I do not know of the details.

Here is a thread that asks the same question.

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